All Articles in webkit

WebGL and TuneKit, Not Flash, the Future for iPhone?

More than 2 years post-iPhone launch, no news on Flash ever coming to the iPhone, yet Apple is pressing ahead with technologies like H.264 video (YouTube App’s been using it since day one), HTML 5 and CSS animation (iPhone Safari supported them first), HTTP Live Streaming, and now WebGL for hardware accelerated 3D-graphics, and TuneKit, [...]

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Inside iTunes LP: No DRM, Lots of WebKit

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At Apple’s annual special music event, this year dubbed “It’s only rock and roll, but we like it” they announced a new, old-style album-centric offering called iTunes LP. The image painted was of a young Steve Jobs, grabbing his bike, riding to the music store, buying the latest Dylan on vinyl, racing home, putting it [...]

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The Competition: BlackBerry Browser Going WebKit via Torch Mobile?!

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CrackBerry.com is reporting that RIM has acquired Torch Mobile, makers of the WebKit-powered Iris mobile browser.

Apple-backed WebKit is the open-source rendering engine behind Mac Safari and Google Chrome, which isn’t a very large segment, all told. Mobile WebKit, however, powers the portable world with the iPhone (and iPod touch) Safari, Google Android Chrome Lite, the [...]

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More on New Gmail WebApp for iPhone: HTML5, Offline Access, Easy Linking

Daring Fireball has been looking into Google’s new Gmail WebApp for the iPhone and the technologies behind it. We already know the iPhone packs a version of Apple’s Safari Web Browser which is, in some ways, even more advanced than desktop Safari on the Mac. SQLite database caching, for example, for example users continue to [...]

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iPhone 3.0: Mobile Safari Using Nitro Engine for Ultra-Fast Web Browsing?

We so fondly remember Palm’s Roger McNamee stating the Pre would be a million times faster on the web than the iPhone (now retracted), and even our sister-site PreCentral.net jumped on that band wagon, saying the Pre looked to be 4x faster than the iPhone.

Of course, we mentioned that on Sprint, lacking simultaneous voice and [...]

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iPhone Browser More Advanced than Desktop for 3D Graphics?

Ars Technica has a great article up on the future of web design, involving 2D and 3D graphics and transformations, and what’s most interesting is that it’s the iPhone’s Mobile Safari browser that right now seems to be leading the way in surfacing this next-gen (Flash killing?) goodness for general users:

The WebKit team [...]

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Apple Releases Safari 4 Beta: What Does it Mean for iPhone Safari?

Apple has just released the first public beta of their new Safari 4 web browser for both the Mac and Windows (the Windows version now looking like an actual XP or Vista app). New features include an iTunes/Finder-like CoverFlow visualization for exploring browser history, and Apple TV commercial-esque visual wall of Top Sites (which should [...]

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WebKit Tells Flash to Kiss Their Apps: CSS Animation and 3D Already in iPhone Safari Browser

WebKit is Apple’s open source evolution of the old Linux Konquerer KHTML browser, and it forms the foundation of Safari on both the desktop and the iPhone (and Google Android, Palm Pre, Nokia tablets, etc.). Their Surfin’ Safari blog has just announced CSS animation support, but the better news (via MacRumors), is that iPhone (and [...]

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Apple App Store Approves 3rd Party iPhone Web Browsers, BUT…

It looks like Apple has begin to approve some 3rd party web browsers for the iPhone. Like the (Jobs save us) “fart” apps that were pulled or pending for a long while only to flood the market on some magic-8-ball decided day, some of these web browsers were biding their time in the App Store [...]

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SquirrelFish Javascript Engine Goes Extreme!

WebKit, the open source foundation behind Apple’s Safari for Mac and MobileSafari on the iPhone (not to mention Google Chrome, Nokia, and Adobe) introduced the SquirrelFish JavaScript engine a while back, and billed it as the fastest on the planet. Then came Mozilla’s (Firefox) TraceMonkey. Then came Google’s V8. But you just can’t keep a [...]

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