Live from GDC 2010, Rene talks to Alexandra Peters of Firemint about Flight Control for the iPhone [$0.99 - iTunes link]
Alex tells us a great story about how Flight Control was conceived and developed, and let’s us know that we just might see an iPad version soon.
Live from GDC 2010, Rene talks to Bob Koon of Binary Hammer about the Creature24 project that tried to make a complete, polished iPhone game in 24 hours.
The goal of Creature24 was to create a real, polished iPhone game in 24 hrs, transparently on the internet. They didn’t make their deadline, but were valiant in [...]
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Chad and Rene discuss iPad pre-orders, GDC 2010, iPhone 4.0 rumors, Google vs. Apple, Windows Phone 7 series, and all the week’s news. Listen in!
Live from GDC 2010, Rene talks with Jonathan Kromrey, General Manager of Apple Games at Namco about Pool Pro Online 3 [$4.99 - iTunes link] for iPhone and iPod touch… and coming to the iPad as well!
Namco’s Apple group, known as Order of Magnitude, started with the iPhone version but since much of the game [...]
I already mentioned I’m on my way to GDC 2010 to cover the iPhone panel, and that iPhone gaming is getting big, so it’s interesting to see CNET reenforce just how big it’s getting:
strikingly absent among those 18 [Mobile Gaming] panels are any that deal with game development specifically for the iPhone. And [...]
Tuesday and Wednesday TiPb is going to be at the Game Developers Conference (GDC) San Francisco 2010 to find out what’s new and notable in the world of iPhone, iPod touch, and iPad gaming. Scuttlebutt is, if you think gaming is big on the iPhone OS now… get ready for it to explode in 2010.
We’ll [...]