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<channel>
	<title>TiPb &#187; EA</title>
	<atom:link href="http://www.tipb.com/tag/ea/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.tipb.com</link>
	<description>The #1 iPhone, iPad, and iPod touch Blog</description>
	<lastBuildDate>Tue, 16 Mar 2010 20:35:09 +0000</lastBuildDate>
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		<title>EA Mobile Hands-on with Sim 3: World Adventure &#8212; TiPb @ CES 2010</title>
		<link>http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/</link>
		<comments>http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/#comments</comments>
		<pubDate>Thu, 07 Jan 2010 09:05:21 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[EA Mobile]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[sims 3 world adventure]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=18400</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2010/01/Screen-shot-2010-01-07-at-12.59.30-AM-400x221.png" class="alignleft wp-post-image tfe" alt="EA Mobile Hands-on with Sim 3: World Adventure -- TiPb @ CES 2010" title="EA Mobile Hands-on with Sim 3: World Adventure -- TiPb @ CES 2010" /></a>

EA Mobile&#8217;s Sims 3: World Adventure for iPhone brings an airport to your simulated town, first established in the original Sims 3 game, and you can now jump on a plane and visit France, Egypt, and China &#8212; and play mini-games like accelerometer air sickness avoidance &#8212; while you fly. (Yes, it&#8217;s fun!)

We don&#8217;t have [...]<p><a href="http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/">EA Mobile Hands-on with Sim 3: World Adventure &#8212; TiPb @ CES 2010</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theiphoneblog.com/images/stories/2010/01/Screen-shot-2010-01-07-at-12.59.30-AM.png"><img src="http://www.theiphoneblog.com/images/stories/2010/01/Screen-shot-2010-01-07-at-12.59.30-AM-400x221.png" alt="EA Mobile Hands-on with Sim 3: World Adventure -- TiPb @ CES 2010" title="EA Mobile Hands-on with Sim 3: World Adventure -- TiPb @ CES 2010" width="400" height="221" class="aligncenter size-medium wp-image-18403" /></a></p>

<p>EA Mobile&#8217;s Sims 3: World Adventure for iPhone brings an airport to your simulated town, first established in the original <a href="http://www.theiphoneblog.com/2009/06/02/quick-app-sims-3-iphone/">Sims 3 game</a>, and you can now jump on a plane and visit France, Egypt, and China &#8212; and play mini-games like accelerometer air sickness avoidance &#8212; while you fly. (Yes, it&#8217;s fun!)</p>

<p>We don&#8217;t have all the details, but EA mentioned some way to capture image-based information from the original game and use that to load character info into the new game. If it&#8217;s as slick as it sounds, that&#8217;s a smart way to get around Apple&#8217;s no-sharing data sandbox for apps.</p>

<p>Either way, if you enjoyed the first iPhone Sims 3 game, EA is planning to give you more of what you loved &#8212; lots more, and they give TiPb a sneak peak look at it &#8212; after the jump!</p>

<p><span id="more-18400"></span></p>

<p align="center"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/3c9nPeS2vXM&#038;hl=en&#038;fs=1"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/3c9nPeS2vXM&#038;hl=en&#038;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object><br />
[<a href="http://www.youtube.com/watch?v=3c9nPeS2vXM">YouTube link</a>]</p>
<p><a href="http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/">EA Mobile Hands-on with Sim 3: World Adventure &#8212; TiPb @ CES 2010</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.tipb.com/2010/01/07/ea-mobile-handson-sim-3-world-adventure-tipb-ces-2010/feed/</wfw:commentRss>
		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Rock Band Coming to iPhone and iPod touch</title>
		<link>http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/</link>
		<comments>http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/#comments</comments>
		<pubDate>Fri, 09 Oct 2009 13:16:21 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[rock band]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=13002</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2009/10/1_BAND_clean1-256x400.png" class="alignleft wp-post-image tfe" alt="Rock Band for iPhone" title="Rock Band for iPhone" /></a>

Rock Band from EA is coming to the iPhone and iPod touch and Mashable has the details:


  Just as is the case with the original, Rock Band for iPhone offers four different instruments that you can play: vocals, drums, bass, guitar. Each option offers a game experience that is unique to each instrument, so [...]<p><a href="http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/">Rock Band Coming to iPhone and iPod touch</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theiphoneblog.com/images/stories/2009/10/1_BAND_clean1.png"><img src="http://www.theiphoneblog.com/images/stories/2009/10/1_BAND_clean1-256x400.png" alt="Rock Band for iPhone" title="Rock Band for iPhone" width="256" height="400" class="aligncenter size-medium wp-image-13004" /></a></p>

<p>Rock Band from EA is coming to the iPhone and iPod touch and <a href="http://mashable.com/2009/10/08/rock-band-for-iphone/">Mashable</a> has the details:</p>

<blockquote>
  <p>Just as is the case with the original, Rock Band for iPhone offers four different instruments that you can play: vocals, drums, bass, guitar. Each option offers a game experience that is unique to each instrument, so you’re playing the actual drum part when you select “drums,” and so on.</p>
  
  <p>Should you sync up with friends and play over Bluetooth, be prepared to be blown away. The real-time gaming experience is incredible, as yours truly can attest to, and even goes so far as to highlight other players’ activities on your device as they happen.</p>
</blockquote>

<p>Head on over to the link above for me info and screenshots. They think it&#8217;s &#8220;awesome&#8221;. What do you think?</p>
<p><a href="http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/">Rock Band Coming to iPhone and iPod touch</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.tipb.com/2009/10/09/rock-band-coming-iphone-ipod-touch/feed/</wfw:commentRss>
		<slash:comments>19</slash:comments>
		</item>
		<item>
		<title>Quick App: Madden 2010 for iPhone</title>
		<link>http://www.tipb.com/2009/08/25/quick-app-madden-2010/</link>
		<comments>http://www.tipb.com/2009/08/25/quick-app-madden-2010/#comments</comments>
		<pubDate>Tue, 25 Aug 2009 12:58:50 +0000</pubDate>
		<dc:creator>Jeremy Sikora</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Apps]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Quick Apps]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Football]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Madden]]></category>
		<category><![CDATA[sports]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=10646</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2009/08/25/quick-app-madden-2010/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2009/08/picture-114-400x233.png" class="alignleft wp-post-image tfe" alt="madden_10" title="madden_10" /></a>

The NFL&#8217;s regular season is fast approaching and what a better way to kick the season off then with some Madden 2010 on your iPhone (or iPod touch)?! EA has been promising us some Madden action on iPhone for a while and now they finally will deliver.

The game will contain real NFL rosters and, based [...]<p><a href="http://www.tipb.com/2009/08/25/quick-app-madden-2010/">Quick App: Madden 2010 for iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theiphoneblog.com/images/stories/2009/08/picture-114-400x233.png" alt="madden_10" title="madden_10" width="400" height="233" class="aligncenter size-medium wp-image-10647" /></p>

<p>The NFL&#8217;s regular season is fast approaching and what a better way to kick the season off then with some <em>Madden 2010</em> on your iPhone (or iPod touch)?! EA has been promising us some Madden action on iPhone for a while and now they finally will deliver.</p>

<p>The game will contain real NFL rosters and, based upon the screen shots, will include Brett Favre and Michael Vick on both of their new respective teams. While EA is promising a release date of no later than opening day, September 10th, there is no official word on a price point. All of that aside, we think you can expect <em>Madden 2010</em> to stiff arm it&#8217;s way into the App Store at $9.99.</p>

<p>[Via <a href="http://reviews.cnet.com/8301-19512_7-10316401-233.html?part=rss&#038;tag=feed&#038;subj=Crave">Cnet</a>]</p>

<p>Screen shots after the break!
<span id="more-10646"></span></p>

<p><img src="http://www.theiphoneblog.com/images/stories/2009/08/favre-stamped-400x266.jpg" alt="favre_madden" title="favre_madden" width="400" height="266" class="aligncenter size-medium wp-image-10648" />
<img src="http://www.theiphoneblog.com/images/stories/2009/08/vick-stamped-400x266.jpg" alt="vick_madden" title="vick_madden" width="400" height="266" class="aligncenter size-medium wp-image-10649" />
<img src="http://www.theiphoneblog.com/images/stories/2009/08/parker-stamped-400x266.jpg" alt="parker_madden" title="parker_madden" width="400" height="266" class="aligncenter size-medium wp-image-10650" /></p>
<p><a href="http://www.tipb.com/2009/08/25/quick-app-madden-2010/">Quick App: Madden 2010 for iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.tipb.com/2009/08/25/quick-app-madden-2010/feed/</wfw:commentRss>
		<slash:comments>16</slash:comments>
		</item>
		<item>
		<title>Quick App: The Sims 3 for iPhone</title>
		<link>http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/</link>
		<comments>http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 11:20:53 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Quick Apps]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[the sims 3]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=8861</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2009/06/picture-1-400x267.png" class="alignleft wp-post-image tfe" alt="the Sims 3" title="the Sims 3" /></a>

We&#8217;ll avoid the obvious question (why live in a SIM world when you can live in the real one), and the metaphysical (maybe you&#8217;re just a SIM in someone else&#8217;s iPhone already&#8230;?) because, frankly, no one cares! The Sims 3 is &#8212; finally! &#8212; out for the iPhone and iPod touch:


  Play with your [...]<p><a href="http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/">Quick App: The Sims 3 for iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theiphoneblog.com/images/stories/2009/06/picture-1.png"><img src="http://www.theiphoneblog.com/images/stories/2009/06/picture-1-400x267.png" alt="the Sims 3" title="the Sims 3" width="400" height="267" class="aligncenter size-medium wp-image-8862" /></a></p>

<p>We&#8217;ll avoid the obvious question (why live in a SIM world when you can live in the real one), and the metaphysical (maybe you&#8217;re just a SIM in someone else&#8217;s iPhone already&#8230;?) because, frankly, no one cares! The Sims 3 is &#8212; finally! &#8212; out for the iPhone and iPod touch:</p>

<blockquote>
  <p>Play with your Sim using touch and accelerometer controls while exploring stunning 3D open-world environments. Customize your Sim with personality traits and physical characteristics, as you decide whether to fulfill their destiny&#8230;or not. Do good or mischief. Fall in love or watch them get dumped. Pick a fight or make a friend. Good or bad, enjoy the ride with The Sims as they experience everything “real” life has to offer. ANYTHING’S POSSIBLE!</p>
</blockquote>

<p>If you try it out, and manage to remember the rest of us still exist, let us know how you like the Sims 3 for the iPhone, okay?</p>

<p>[Thanks Andrew for the tip!]</p>
<p><a href="http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/">Quick App: The Sims 3 for iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.tipb.com/2009/06/02/quick-app-sims-3-iphone/feed/</wfw:commentRss>
		<slash:comments>377</slash:comments>
		</item>
		<item>
		<title>EA to Unleash Sims 3 for the iPhone this Summer!</title>
		<link>http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/</link>
		<comments>http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/#comments</comments>
		<pubDate>Fri, 06 Feb 2009 14:17:01 +0000</pubDate>
		<dc:creator>Rene Ritchie</dc:creator>
				<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[sims]]></category>
		<category><![CDATA[sims 3]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=7027</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2009/02/thesims3.jpg" class="alignleft wp-post-image tfe" alt="" title="thesims3" /></a>

Hey iPhone users, not enough excuses yet to abandon real life and run down your battery? Never fear, EA is here! Seems the uber-developer is readying a release of Sims 3 for the iPhone (and iPod Touch). Says TUAW:


  it&#8217;s set for an almost simultaneous release on PC, Mac, the iPhone and the iPod [...]<p><a href="http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/">EA to Unleash Sims 3 for the iPhone this Summer!</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theiphoneblog.com/images/stories/2009/02/thesims3.jpg" alt="" title="thesims3" width="425" height="277" class="aligncenter size-full wp-image-7028" /></p>

<p>Hey iPhone users, not enough excuses yet to abandon real life and run down your battery? Never fear, EA is here! Seems the uber-developer is readying a release of Sims 3 for the iPhone (and iPod Touch). Says <a href="http://www.tuaw.com/2009/02/06/the-sims-3-coming-to-mac-and-iphone-summer-2009/">TUAW</a>:</p>

<blockquote>
  <p>it&#8217;s set for an almost simultaneous release on PC, Mac, the iPhone and the iPod touch. The popularity of iPhone apps may have done what Mac gamers couldn&#8217;t do for years: convince developers that releasing their games simultaneously on Mac and PC was worth it. </p>
</blockquote>

<p>PC version set to ship June 2. No release date for the iPhone version yet, but EA claims Summer 2009.</p>

<p>Anyone here eager to get their Sims on?</p>

<p>(In response to <a href="http://twitter.com/llofte/status/1181478057">llofte</a>)</p>
<p><a href="http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/">EA to Unleash Sims 3 for the iPhone this Summer!</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.tipb.com/2009/02/06/ea-unleash-sims-3-iphone-summer/feed/</wfw:commentRss>
		<slash:comments>15</slash:comments>
		</item>
		<item>
		<title>Holidaily Double Forum Reviews: SimCity for the iPhone</title>
		<link>http://www.tipb.com/2008/12/19/holidaily-double-forum-reviews-simcity-iphone/</link>
		<comments>http://www.tipb.com/2008/12/19/holidaily-double-forum-reviews-simcity-iphone/#comments</comments>
		<pubDate>Fri, 19 Dec 2008 13:00:38 +0000</pubDate>
		<dc:creator>Staff</dc:creator>
				<category><![CDATA[App Reviews]]></category>
		<category><![CDATA[App Store Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[forum review]]></category>
		<category><![CDATA[msbaylor]]></category>
		<category><![CDATA[SimCity]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=6119</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2008/12/19/holidaily-double-forum-reviews-simcity-iphone/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2008/12/p632202190-2.jpg" class="alignleft wp-post-image tfe" alt="" title="p632202190-2" /></a>

[Confession: I've been a little slow in getting the usual twice-weekly Forum Reviews up, and cjvitek and msbaylor, as if sensing my slacktivity level, put their production into turbo mode. So what's an editor to do? Come up with an angle, of course! So, from now until we catch up -- or I mess up [...]<p><a href="http://www.tipb.com/2008/12/19/holidaily-double-forum-reviews-simcity-iphone/">Holidaily Double Forum Reviews: SimCity for the iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.theiphoneblog.com/images/stories/2008/12/p632202190-2.jpg" alt="" title="p632202190-2" width="400" height="267" class="aligncenter size-full wp-image-6120" /></p>

<p>[Confession: I've been a little slow in getting the usual twice-weekly Forum Reviews up, and cjvitek and msbaylor, as if sensing my slacktivity level, put their production into turbo mode. So what's an editor to do? Come up with an angle, of course! So, from now until we catch up -- or I mess up again -- we'll be presenting lots more Forum Reviews. How many more? Well, we're calling it our Holidaily Double, so howzat for a clue? - Rene]</p>

<p><em><a href="http://forum.theiphoneblog.com/iphone-app-store-apps/168474-review-simcity.html">SimCity Forum Review by msbaylor</a>. (Visit the thread for video and more pics. For more Forum Reviews see the <a href="http://forum.theiphoneblog.com/iphone-app-store-apps/">TiPb iPhone App Store Forum</a>!</em></p>

<p>My main concern before getting this application was – would it be able to handle all the animations on the screen, or would it just be an expensive crashing app? After a brief setup and I selected the tutorial, I got a white screen. I thought this was a glitch (First thought &#8211; &#8220;NO, Not the white-screen-of-death!&#8221;), but after about 15 or 20 seconds, the main Sim-screen came up and walked me through the controls and what everything meant. That alone was very nice to have &#8211; major kudos for the help explanations.</p>

<p>Read on for the review, after the jump!</p>

<p><span id="more-6119"></span></p>

<h2>Issues:</h2>

<p>The first thing it caught me was – how to add roads. I immediately had problems with this, laying it exactly where it wanted me to. I felt that an offset feature would be nice, so that I could see exactly where I was laying the road instead of covering it up with my finger. I later realized I could zoom in to be more accurate, however, this might prove difficult if you want to lay down a long line of road – pave > pan > pave > pan, etc. Also if you are off when you place something, you have the ability to move it around before confirming its location (a type of “post-offset.”)</p>

<p>Another issue I noticed was under the help menu (not the in game help,) that the buttons are very short and a bit hard to hit if you have fat fingers.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2008/12/p743710307-2.jpg" alt="" title="p743710307-2" width="400" height="267" class="aligncenter size-full wp-image-6121" /></p>

<h2>Animations:</h2>

<p>Other than that, the game seemed to run just fine. I like how it adjusted some of the imagery to keep from eating up too much RAM without taking away from the game play. For instance – as you zoom out, animations will stop on the structures and just become static images. If you zoom in, all the way – in, you can see you Sims in transit (vehicular movement), however the images become fuzzy and less-sharp in detail as you zoom it. This was a bit of a let down, but I guess it has to happen to keep your handy-dandy iPhone from crashing… After all if viewing one or two structures on the screen, the structures animate, i.e., smoke stack on the oil factory puffs smoke.)</p>

<p><a href='http://www.theiphoneblog.com/images/stories/2008/12/p911533712-2.jpg'><img src="http://www.theiphoneblog.com/images/stories/2008/12/p911533712-2.jpg" alt="" title="p911533712-2" width="200" height="133" class="alignleft size-thumbnail wp-image-6122" /></a><a href='http://www.theiphoneblog.com/images/stories/2008/12/p540115608-2.jpg'><img src="http://www.theiphoneblog.com/images/stories/2008/12/p540115608-2.jpg" alt="" title="p540115608-2" width="200" height="133" class="alignleft size-thumbnail wp-image-6123" /></a><br clear="all" /></p>

<h2>Controls:</h2>

<p>The controls are fairly intuitive, incorporating the pinch/zoom, double-tap to zoom, and other features that you would normally use in the Maps.app are implemented into the application when viewing the map.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2008/12/p686087129-2.jpg" alt="" title="p686087129-2" width="400" height="267" class="aligncenter size-full wp-image-6124" /></p>

<h2>Tutorial/Help:</h2>

<p>If you have question regarding anything on screen, just tap the question mark in the bottom left-hand corner, then tap the area/item that you have a question about and you will be given an explanation. This app has very helpful feature if you are new to this type of game.</p>

<h2>Display:</h2>

<p>There is a news ticker at the bottom of the screen that alerts you to things that are going on in your Sim’s world. If it is green text, then it usually means something good or something that needs to be fixed soon. This leads me to Advisors – depending on the “news stories” that show up, you have different “advisors” That will advise you on what to do in order to make your city better.</p>

<p><img src="http://www.theiphoneblog.com/images/stories/2008/12/p1030893010-2.jpg" alt="" title="p1030893010-2" width="400" height="267" class="aligncenter size-full wp-image-6125" /></p>

<h2>Conclusion:</h2>

<p>This game exceeded my expectations in how the game handles and the depth of play, however, I was a bit dismayed on how hard it has to simply lay road down and how the images deteriorated when you zoomed in (I expected more from EA on image quality). If you’re a fan of SimCity or other God-view Sim games, then you should love this game.</p>

<h2>Pros:</h2>

<ul>
<li>Intuitive &amp; Familiar controls</li>
<li>Numerous features</li>
<li>In-depth game play</li>
<li>Great help menu</li>
<li>Numerous map views to help you during the game.</li>
<li>Several difficulties of play.</li>
</ul>

<h2>Cons:</h2>

<ul>
<li>Some of the menu buttons are hard to tap on.</li>
<li>Laying road or other narrow landscaping accurately can be difficult &amp; frustrating.</li>
<li>Images aren’t as detailed (noticeably when zoomed into the region).</li>
</ul>

<h2>Forum Review Rating</h2>

<p><img src="http://www.theiphoneblog.com/wp-content/themes/iphonify2/images/tipb_forum_45_review.png" alt="TiPb Forums Review: 4.5 Star App" /></p>

<p>[<a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=300255603&#038;mt=8">SimCity</a> is available from the iTunes App Store, though some may need to search for the "international" version. iSigh.]</p>
<p><a href="http://www.tipb.com/2008/12/19/holidaily-double-forum-reviews-simcity-iphone/">Holidaily Double Forum Reviews: SimCity for the iPhone</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
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		<title>EA&#8217;s SimCity Coming to App Store</title>
		<link>http://www.tipb.com/2008/12/10/eas-simcity-coming-app-store/</link>
		<comments>http://www.tipb.com/2008/12/10/eas-simcity-coming-app-store/#comments</comments>
		<pubDate>Wed, 10 Dec 2008 19:21:21 +0000</pubDate>
		<dc:creator>Jeremy Sikora</dc:creator>
				<category><![CDATA[Apps]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[app store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[SimCity]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/?p=5995</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2008/12/10/eas-simcity-coming-app-store/"><img align="left" hspace="5" width="150" src="http://www.theiphoneblog.com/images/stories/2008/12/picture-21_01.jpg" class="alignleft wp-post-image tfe" alt="" title="simcity1" /></a>

Fans of EA&#8217;s ever popular SimCity series should be jumping with joy right about now.  Later this month EA will be releasing SimCity for the iPhone on the App Store.  Kotaku was able to demo the game recently and here is what they had to say:

The controls act the same way they do [...]<p><a href="http://www.tipb.com/2008/12/10/eas-simcity-coming-app-store/">EA&#8217;s SimCity Coming to App Store</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p><a href='http://www.theiphoneblog.com/images/stories/2008/12/picture-21_01.jpg'><img src="http://www.theiphoneblog.com/images/stories/2008/12/picture-21_01.jpg" alt="" title="simcity1" width="400" height="268" class="aligncenter size-medium wp-image-5996" /></a></p>

<p>Fans of EA&#8217;s ever popular SimCity series should be jumping with joy right about now.  Later this month EA will be releasing SimCity for the iPhone on the App Store.  <a href="http://kotaku.com/5104230/simcity-iphone-impressions">Kotaku</a> was able to demo the game recently and here is what they had to say:</p>

<p><blockquote>The controls act the same way they do for Google maps. Sliding your fingers together, inward, zooms out, while sliding them apart zooms in. Touching and dragging moves your view around the map, while continuous taps cycles through the zoom levels. Placing singular objects is simple, but placing large zones or roads can be tricky to maneuver. Once you&#8217;ve selected the zone you want, you touch and drag to the appropriate length and width. However, there are times when you may find zones overlapping or roads not lining up properly. EA allows for easy corrections as you can reposition or delete unwanted blocks by the touch of a finger. I found this to be a little wonky at times the more dense an area becomes due to the increased chances of deleting the wrong block or building.</blockquote></p>

<p><a href='http://www.theiphoneblog.com/images/stories/2008/12/picture-22_01.jpg'><img src="http://www.theiphoneblog.com/images/stories/2008/12/picture-22_01.jpg" alt="" title="simcity2" width="200" height="133" class="aligncenter size-thumbnail wp-image-5997" /></a></p>

<p>Being a unfinished demo it sounds pretty promising for fans of the series!  The bugs and kinks mentioned should be fixed by the time it rolls in to the App Store, at least we are hopeful they are.  Price point for this game is expected to be $9.99.  We will update you when it drops!  </p>

<p>[<em>Via <a href="http://kotaku.com/5104230/simcity-iphone-impressions">Gizmodo</a></em>]</p>
<p><a href="http://www.tipb.com/2008/12/10/eas-simcity-coming-app-store/">EA&#8217;s SimCity Coming to App Store</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
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		<title>Is the iPhone Ready to Take on Gaming?</title>
		<link>http://www.tipb.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/</link>
		<comments>http://www.tipb.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/#comments</comments>
		<pubDate>Fri, 14 Mar 2008 17:48:19 +0000</pubDate>
		<dc:creator>Casey Chan</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[gaming]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[psp]]></category>
		<category><![CDATA[sega]]></category>
		<category><![CDATA[sony]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/"><img align="left" hspace="5" width="150" src="http://phonedifferent.com/2008/03/12/smalliphonegame.jpg" class="alignleft wp-post-image tfe" alt="smalliphonegame.jpg" title="" /></a>

Not only did the iPhone serve RIM at the SDK event. But after Apple showcased the demos of Touch Fighter, Spore, and Super Monkey Ball on the iPhone, Nintendo and Sony better watch out as well. Game controls utilized the accelerometer and multi-touch while the graphics were displayed on that crystal clear screen&#8211;make no mistake&#8211;Apple [...]<p><a href="http://www.tipb.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/">Is the iPhone Ready to Take on Gaming?</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p align="center"><img alt="smalliphonegame.jpg" src="http://phonedifferent.com/2008/03/12/smalliphonegame.jpg" width="350" height="382" /></p>

<p>Not only did the <a href="http://phonedifferent.com/2008/03/apple_to_rim_lets_get_it_on.html">iPhone serve RIM</a> at the SDK event. But after Apple showcased the demos of Touch Fighter, Spore, and Super Monkey Ball on the iPhone, Nintendo and Sony better watch out as well. Game controls utilized the accelerometer and multi-touch while the graphics were displayed on that crystal clear screen&#8211;make no mistake&#8211;Apple is ready to revolutionize gaming.</p>

<p>With the early glimpses into the gaming capabilities of the iPhone, we&#8217;ve learned that:</p>

<ol>
<li>The possibilities are endless</li>
<li>It looks really fun</li>
<li>Apple has a potential gaming jackpot in their hands</li>
</ol>

<p>If we have learned anything from the current console &#8220;war&#8221; between the Xbox 360, Playstation 3, and the Nintendo Wii—consumers are more interested in buying the &#8220;fun&#8221; games as opposed to those that are graphically superior. At its bare minimum, gaming on the iPhone can be likened to a ridiculously advanced wii-mote. At its maximum potential? Quite possibly the best mobile gaming experience <em>ever</em>.</p>

<p>Earlier today <a href="http://phonedifferent.com/2008/03/portable_gamings_future_waitat.html">Chad asked</a> about what your favorite gaming experiences on the iPhone might be.  But how will Apple deal with the business side of it?  How can the iPhone conquer gaming? Find out after the jump.</p>

<p><span id="more-2052"></span>
<strong>Present State of Entertainment</strong></p>

<p>As home entertainment becomes busier with multiple types of on-demand entertainment, there is little to no room on people’s TV stands. In a sense, to get a foot into the living room—there would have to be too much investment for such uncertain gain. Hence, the Apple TV has manifested into a ‘hobby’ unit because of the overcrowded entertainment stand. If we can compare this generation&#8217;s gaming battle to a war, the living room would be its trenches where little to no room is actually gained.</p>

<p>However, portable gaming as a whole is on an upward rise. Sales of the Nintendo DS and the Sony PSP almost always outpace those of their home console counterparts. With total sales of the DS approaching 70 million units worldwide and the PSP with around 25 million units. The global appetite for portable gaming is only beginning to be realized.</p>

<p>Still the portable market has yet to be conquered. People are carrying too many items around—phones, cameras, planners, gaming devices—only because there has yet to be a true all-in-one device. Before the SDK announcement, the iPhone could only realistically cover your phone, planner, and camera (to an extent). But now? If this is entertainment war, the iPhone should be likened to the A(pple)-Bomb.</p>

<p><strong>Portable Gaming Today</strong></p>

<p>Today&#8217;s market of portable gaming consists of two titans. The behemoth of fun, the Nintendo DS and the sleek, cool Sony PSP. Comparatively speaking, they come from two different backgrounds. The PSP has a beautiful screen that the DS lacks but makes up for in a touchscreen. The PSP CPU is light-years faster than the DS, but the DS answers back with better games and an easier to learn experience. With these two portable gaming consoles dominating the market, it begs the question&#8211;is there room for one more?</p>

<p>Lets take a quick look at the processors and screen quality of all three devices and see where the iPhone stands in the pack.</p>

<p><strong><u>Nintendo DS</u></strong></p>

<p><strong>Processor:</strong> two ARM CPUs @ 67MHz and 33MHz</p>

<p><strong>Screen Resolution:</strong> (2) 256 x 192 pixels</p>

<p><strong><u>Sony PSP</u></strong></p>

<p><strong>Processor:</strong> MIPS CPU @ 222 or 333MHz</p>

<p><strong>Screen Resolution:</strong> 480 x 272 pixels</p>

<p><strong><u>iPhone</u></strong></p>

<p><strong>Processor:</strong> ARM CPU @ 620MHz</p>

<p><strong>Screen Resolution:</strong> 480 x 320 pixels</p>

<p>Using that as a rough barometer of gaming possibilities, we can see that the iPhone is perfectly capable of handling any game that the PSP runs sans ugly UMD and awkward analog stick. In fact, combining the more powerful CPU processor with OpenGL and Core Animation for developers, we truly have the capabilities for great looking games. But again, being more powerful than the next machine doesn’t guarantee victory. What does help however, is having a fun and unique experience.</p>

<p>So taking on the current king, the Nintendo DS, is crucial if Apple wants to walk away victorious. As Nintendo continues to raise the bar in fun gaming experiences, Apple is hot on their heels. Any game that involves touching, the iPhone can match and raise with its accelerometer. In fact, as Nintendo often suggests, touching is good, but as any iPhone users would say multi-touch is much better.</p>

<p>iPhone users really have the best of both worlds in their hands. Not only do they have a machine more powerful than the PSP but they also combine it with a gaming experience on par with the Nintendo DS. The iPhone (and to the same extent, the iPod Touch) certainly has the technological prowess to take the portable gaming market by storm. Include the fact that with Apple’s goal to sell 10 million iPhones by the end of the year and the onset of a 3G iPhone along with more potential carriers across the world, Apple certainly will have enough iPhones in people’s hands to make a dent in the gaming industry.</p>

<p><strong>Where Can The iPhone Fit In?</strong></p>

<p>Looking past the enormous fun-factor in all the games demoed at the SDK roadmap event (and boy, were they fun), we should note something much more important: how quickly the games were developed and how eager the developers are. If developing games for the iPhone was tough, even the most powerful system would squander its potential without the best developers on board. Luckily, the people over at EA and SEGA continually stressed the ease of developing games for the iPhone throughout the entire event. In fact, Sega likened creating games for the iPhone to creating games for any console. The iPhone has THAT much potential.</p>

<p>Using iTunes to promote the games will serve as the perfect billboard for developers. Mobile gaming (and products, for that matter) has never seen an outlet such as iTunes. Gone are the days of searching for fun games on your mobile carrier’s store and scouring versiontracker for the latest build, iTunes is a media outlet that has become near universal. Having your product on the pages of iTunes is on par with being on the shelves at Wal-Mart and Best Buy.</p>

<p>The iPhone’s true soul is being a blank slate—that principle reflects in its design. By building a powerful device from the ground up (that just so happens to be a phone, among other things)—the iPhone has made developers re-think mobile gaming. No longer are they confined to uncomfortably small buttons or screens with horrible resolution—they truly have their blank slate to go wild on.</p>

<p><strong>What Will Apple Do?</strong></p>

<p>But the question remains, does Apple really want to pursue Nintendo and Sony in portable gaming or are they satisfied with being just better than mobile phone gaming? I think the answer lies somewhere closer to challenging the DS and the PSP. They have the technology behind their device, developers already on board, and a cool and fun factor that neither Sony nor Nintendo could match. But if games provide to be too tough to develop (I doubt it) or end up being terrible (Again, I doubt it), Apple can easily back off and claim it never planned for the iPhone to be the next big thing in gaming.</p>

<p>Either way, it is an entirely win-win situation for Apple—portable gaming just adds to the near-perfect resume of the iPhone. Remember folks, the iPhone is already a great phone, the best mobile internet portal, and the best iPod—in one device. Asking it to be the best gaming device, might be a little too much, but that’s how high Apple has set the bar. And I think they just might reach it.</p>
<p><a href="http://www.tipb.com/2008/03/14/is-the-iphone-ready-to-take-on-gaming/">Is the iPhone Ready to Take on Gaming?</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
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		<title>iPhone SDK Event Showcases Games</title>
		<link>http://www.tipb.com/2008/03/06/iphone-sdk-event-showcases-games/</link>
		<comments>http://www.tipb.com/2008/03/06/iphone-sdk-event-showcases-games/#comments</comments>
		<pubDate>Thu, 06 Mar 2008 23:20:26 +0000</pubDate>
		<dc:creator>Casey Chan</dc:creator>
				<category><![CDATA[Development]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[sdk]]></category>
		<category><![CDATA[sega]]></category>

		<guid isPermaLink="false">http://www.theiphoneblog.com/2008/03/06/iphone-sdk-event-showcases-games/</guid>
		<description><![CDATA[<a href="http://www.tipb.com/2008/03/06/iphone-sdk-event-showcases-games/"><img align="left" hspace="5" width="150" src="http://phonedifferent.com/2008/03/06/iphone-sdk-apple-march-6-game-10.jpg" class="alignleft wp-post-image tfe" alt="iphone-sdk-apple-march-6-game-10.jpg" title="" /></a>[Photo credit: PhoneMag]

Wait…You mean it’s a phone, an internet portal, an iPod AND a gaming device? Apple is certainly following through with this one-gadget-to-rule-them-all motif.  In fact, the game demos pretty much stole the show at the iPhone SDK Roadmap event.

Using the three-axis iPhone accelerometer, multi-touch, and pretty much everything else that the iPhone [...]<p><a href="http://www.tipb.com/2008/03/06/iphone-sdk-event-showcases-games/">iPhone SDK Event Showcases Games</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
]]></description>
			<content:encoded><![CDATA[<p align="center"><img alt="iphone-sdk-apple-march-6-game-10.jpg" src="http://phonedifferent.com/2008/03/06/iphone-sdk-apple-march-6-game-10.jpg" width="500" height="281" /><br /><small>[<a href="http://www.phonemag.com/gallery/?album=3&#038;gallery=36">Photo credit: PhoneMag</a>]</small></p>

<p>Wait…You mean it’s a phone, an internet portal, an iPod AND a gaming device? Apple is certainly following through with this one-gadget-to-rule-them-all motif.  In fact, the game demos pretty much stole the show at the <a href="http://phonedifferent.com/2008/03/sdk_roadmap_color_commentary.html">iPhone SDK Roadmap event</a>.</p>

<p>Using the three-axis iPhone accelerometer, multi-touch, and pretty much everything else that the iPhone is capable of doing—portable gaming is <a href="http://www.gamasutra.com/php-bin/news_index.php?story=17761">officially on notice.</a></p>

<p>Touch Fighter, an in-house Apple creation, which is akin to Wing Commander, uses the iPhone’s intuitive movements for its controls. Tilt the screen to move the plane, tap the screen to fire the missiles. Who’s going to miss the <a href="http://ecx.images-amazon.com/images/I/313XWS6DWML._AA280_.jpg">stylus</a> or <a href="https://www.ps2repairs.co.uk/catalog/images/psp_analog_stick_nub.jpg">speakerphone analog stick</a>, after they get their hands on that?</p>

<p>However, the biggest revelation for iPhone gaming is the developers already on board. <a href="http://www.mcvuk.com/news/29839/EA-and-Sega-back-iPhone-games-push">EA and Sega</a> both demoed early productions of <a href="http://en.wikipedia.org/wiki/Spore_%28video_game%29">Spore</a> and <a href="http://en.wikipedia.org/wiki/Super_Monkey_Ball">Super Monkey Ball</a>. Spore for the iPhone is the full-fledged version complete with all 18 levels. Movement for both games is controlled again by tilting the iPhone.</p>

<p>We&#8217;re only beginning to scratch the surface for gaming on the iPhone—these games only show 2 weeks of development. If more developers jump on board, there is no telling <a href="http://www.switched.com/2008/02/11/apple-getting-into-gaming-hardware/">how far</a> and how fun gaming on the iPhone will be.</p>
<p><a href="http://www.tipb.com/2008/03/06/iphone-sdk-event-showcases-games/">iPhone SDK Event Showcases Games</a> is a story by <a href="http://www.tipb.com">TiPb</a>.  This feed is sponsored by <a href="http://store.theiphoneblog.com">The iPhone Blog Store</a>.<br /><br /> <a href="http://www.tipb.com">TiPb - The #1 iPhone, iPad, and iPod touch Blog</a></p>
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