All Articles in cocoia

Apple iPad UI — The Good, the Bad, and the Ugly

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Sebastiaan de With of Cocoia has posted another of his UI roundups, this time focusing on Apple’s evolution of the iPhone interface in the form of the brand new iPad.

He notes the expanded icon size of 72×72, and as-yet-unused 64 and 320 versions, along with more “earthy” metaphors, and since he designed the one for [...]

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iPhone 3.0 User Interface Details

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Sebastiaan de With — aside from gritting his teeth and almost blinding himself in one eye while reproducing the incomprehensibly pin-striped logo above — has bent his design-focus and Cocoia blog towards an analysis of Apple’s new iPhone 3.0 user interface:

Sometimes, I’m considering if other companies in the cellphone / personal media player [...]

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WWDC Banners: More iPhone than Mac?

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We linked to a WWDC banner a few days ago that highlighted iPhone apps. Looks like it wasn’t alone. Cocoia Blog has posted a few more pictures, another on apps (covering the entire front entrance facade of Moscone Center, above), and one on iPhone OS 3.0. Not so many for Mac OS X Snow Leopard, [...]

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Cocoia Composition: If Apple’s Not Going to Help Developers Make Great iPhone Icons — We Will!

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Mac and iPhone icon designer Sebastiaan de With of Cocoia takes app designers to task for not making their icons better match the quality and look of Apple’s built-in apps. Says de With:

A lot of professional designers get it wrong as well, and I can understand; it’s truly very hard to make an [...]

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“iPhone HD” and the Problematic Shift to Resolution Independence?

We’ve spoken quite a bit before about the potential that Apple might one day “split the platform” with either an iPhone nano (very unlikely) or an iPhone HD (which we’ve been discussing quite a bit lately).

Right now, all existing iPhones and iPod touches sport 320×480 screens at 163dpi. The iPod nano, by contrast, was already [...]

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